When Pigs Fly Status Update

As many of you are aware, on Thursday I commented that I was having some problems with corrupted scene files and missing prefabs just prior to finalizing When Pigs Fly 0.3.  Unfortunately, what I initially interpreted as corrupted files turned out to be a rapidly dying hard drive in my development machine.  It has now failed completely.

I do have backups, but I've probably lost about a week's worth of work, plus or minus a day or two.  I have a new HDD on the way, so my machine should be back up and running on Monday.  The timing on this is very unfortunate, however, as I have several other commitments this coming week that I cannot break.  

My goal now is to have the update released on Wednesday, July 22. I apologize for the delay, and thank you all for your patience.